The Tall-nut Zombie is a zombie with the head of a Tall-nut that appears in ZomBotany 2. It takes 120 hits or two instant kills unless you use Chomper, Tangle Kelp, Cherry Bomb, Jalapeno, or Doom-shroom, so it's a good idea to use them.
Overview[]
The Tall-nut Zombie absorbs 2400 damage, and its appearance changes upon absorbing 740, 1480 and 2300 damage before dying at 2400 damage.
Strategies[]
The Tall-nut Zombie can be an annoying wall, even if it doesn't spawn frequently. Most instant kills are able to defeat it easily, however it will tank one hit from a Squash or Potato Mine, so be careful when using them. The Hypno-shroom can also easily neutralize it and due to its high health and poor movement speed, the hypnotized Tall-nut zombie will be able to fend off several zombies before it is defeated.
Chompers are able to instantly destroy a Tall-nut Zombie regardless of its health, so using them to get rid of this zombie is a good idea if you can eliminate other weaker zombies from range. Tall-Nut zombies are also not that common, so Chompers very long chewing time shouldn't be that much of a problem.
For the Ducky Tube Tall-nut Zombies, one can use Tangle Kelp to instantly destroy it. If paired with a Gatling Pea Zombie or Jalapeno Zombie at once, these combinations can wreak havoc on your plants if you are unprepared. Of course, since they all eat plants, they can be diverted to an empty pool lane with Garlic and from there, the fight against it will be easier if the player is using Gloom-shroom, Threepeater or Cattail, which can attack zombies outside of their lanes.
Trivia[]
- Tall-nut Zombie is one of few ZomBotany Zombies to take more than 1 instant-kill to fully defeat.
- Like the Wall-nut Zombie and Jalapeno Zombie, Tall-nut Zombie doesn't have a tie, except in the Android version.
- There is a glitch where if Tall-nut Zombie takes just enough damage before it starts to degrade (about 20 pea hits), and then you hit him with a Squash or Potato Mine, then he'll die with his head intact.
- Tall-nut Zombie's head doesn't degrade properly in the Nintendo DS version, only reaching the final degraded stage when he loses his arm.